Roundtable: Game Design #0 - Playtesting

Published on: Thursday, 3 January 2019

An intimate roundtable of esteemed game developers from all over Singapore having a fruitful discussion about playtesting in games.

Questions posed:
Key discussion points:
1. What type of information should we get from playtesting?
2. How does the role of playtesting change throughout the dev cycle
3. How should designers react to playtest results, what factors impact the type of reactions that are appropriate?

What's your own experience with playtesting as a game developer and/or a tester?

Let us know in the comments below!

Moderator:
Leonard Mah

Participants:
Rika Lim
Shawn Toh
Paul Naylor
Zhou Xuanming
Callum MacArthur
Gabriel Sanvido
Randy Vazquez
Edwin Chan

Volunteers:
Jared Cheah
Ian Ngoh
Natalie Mello
Gwen Guo